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refactor(game): build small rounds around one fixed survivor boundary - #354

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theEvilReaper merged 2 commits into
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refactor/small-round-boundary
Oct 14, 2026
Merged

theEvilReaper merged 2 commits into
mainfrom
refactor/small-round-boundary

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@Joltras

@Joltras Joltras commented Oct 13, 2026 •

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Proposed changes

A round with up to three survivors now counts as a small round in one fixed place instead of a setting. The number of pages, the extra hearts, the small speed boost and the healing steps all follow this one boundary. Before, the setting could be changed on its own and pull these parts apart, for example extra hearts without a small round. With the default settings nothing changes in game.

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  • Bugfix (non-breaking change which fixes an issue)
  • New feature (non-breaking change which adds functionality)
  • Breaking change (fix or feature that would cause existing functionality to not work as expected)
  • Documentation Update (if none of the other choices apply)

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  • I have read the CONTRIBUTING.md
  • I have added tests that prove my fix is effective or that my feature works
  • I have added necessary documentation (if appropriate)

@github-actions

github-actions Bot commented Oct 13, 2026 •

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Test results

  672 files    672 suites   5m 5s ⏱️
1 516 tests 1 510 ✅  6 💤 0 ❌
4 551 runs  4 533 ✅ 18 💤 0 ❌

Results for commit 61be6db.

♻️ This comment has been updated with latest results.

@theEvilReaper
theEvilReaper merged commit d8fc9d8 into main Oct 14, 2026
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@theEvilReaper
theEvilReaper deleted the refactor/small-round-boundary branch October 14, 2026 13:55
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2 participants