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Fix non-passable overlay: correct data + configurable slope + PNG rendering - #14
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…dering Non-passable overlay: - Use blocks layer (Obstacle|Decor) + slope/cliff check - Slope computed with correct altitude scale (raw >> 5) - Default threshold: slope >= 32 (attribute 8.0) - Render as embedded RGBA PNG (GPU-accelerated, no path lag) - Black outline from merged rectangles - Configurable slope threshold via landmark panel buttons (4/8/12/16) - Slope data embedded as grayscale PNG, JS canvas thresholds at runtime - Enabled by default Road color: - Changed from orange (#f5a05a) to yellow (#d4a800) Layer order: - Non-passable below roads (roads on top) - Coastline border below labels (labels on top)
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