Skip to content

Add Wii Motion Synth - #191

Closed
CGdiego wants to merge 2 commits into
OpenShopChannel:masterfrom
CGdiego:master
Closed

CGdiego wants to merge 2 commits into
OpenShopChannel:masterfrom
CGdiego:master

Conversation

@CGdiego

@CGdiego CGdiego commented Oct 23, 2026 •

Copy link
Copy Markdown
Contributor
  • Have you checked that there aren't other open pull requests for the same manifest update/change?
  • Have you verified that the manifest contains valid JSON?
  • Are you certain that this manifest is not designed to obtain copyrighted material or software, which you do not have permission to distribute?
  • Submitting malicious software is strictly forbidden, and potentially constitutes criminal activity, punishable by law. To the best of your knowledge, is this submission clear of any malicious intent?

Note: filename.oscmeta is the slug of the application you are submitting. This slug is used to locate files such as "/apps/slug/boot.dol" and "/apps/slug/meta.xml" in the final archive generated by this manifest. These files should be available at this location.


A standalone Nintendo Wii homebrew application written in C that turns the Wiimote into a motion-controlled audio synthesizer. It leverages libogc, libwiiuse, and libasnd to map real-time accelerometer data to audio frequency and amplitude.

It was developed by me under the MIT License.

Repository: https://github.com/CGdiego/Wii-Motion-Synth
Release: https://github.com/CGdiego/Wii-Motion-Synth/releases

@Aeplet

Aeplet commented Oct 25, 2026

Copy link
Copy Markdown
Contributor

lol. just lol.

that AGENTS.md file is really funny

anyways, as always, vibeslopped app, denied, move on

@Aeplet Aeplet closed this Oct 25, 2026
@CGdiego

CGdiego commented Oct 26, 2026

Copy link
Copy Markdown
Contributor Author

I respect your opinion. Thanks for your time, and best of luck with the project.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants