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StackAnvil
patches
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fix(ui): retain native container animation state
Release full stacks
#38:
Commit
69aa4d9
pushed by
AlexProgrammerDE
9m 7s
stack-v0.3.25
stack-v0.3.25
9m 7s
View workflow file
fix(ui): retain native container animation state
Check patch stacks
#557:
Commit
69aa4d9
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AlexProgrammerDE
7m 41s
main
main
7m 41s
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feat(ui): animate native size and offset dimensions
Release full stacks
#37:
Commit
00874be
pushed by
AlexProgrammerDE
7m 15s
stack-v0.3.24
stack-v0.3.24
7m 15s
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feat(ui): animate native size and offset dimensions
Check patch stacks
#556:
Commit
00874be
pushed by
AlexProgrammerDE
8m 5s
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main
8m 5s
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fix(ui): preserve native animation chains and event clocks
Release full stacks
#36:
Commit
72c7b5d
pushed by
AlexProgrammerDE
8m 39s
stack-v0.3.23
stack-v0.3.23
8m 39s
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fix(ui): preserve native animation chains and event clocks
Check patch stacks
#555:
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72c7b5d
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AlexProgrammerDE
8m 3s
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main
8m 3s
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fix(ui): support every native alpha easing curve
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#35:
Commit
9f37717
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AlexProgrammerDE
9m 39s
stack-v0.3.22
stack-v0.3.22
9m 39s
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fix(ui): support every native alpha easing curve
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#554:
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9f37717
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AlexProgrammerDE
8m 24s
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8m 24s
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fix(render): use inherited native actor appearances
Release full stacks
#34:
Commit
ccee2f9
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AlexProgrammerDE
8m 49s
stack-v0.3.21
stack-v0.3.21
8m 49s
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fix(render): use inherited native actor appearances
Check patch stacks
#553:
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ccee2f9
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8m 36s
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8m 36s
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fix(ui): honor authored action bar lifetimes
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#33:
Commit
dd372ee
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AlexProgrammerDE
51s
stack-v0.3.20
stack-v0.3.20
51s
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fix(ui): honor authored action bar lifetimes
Check patch stacks
#552:
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dd372ee
pushed by
AlexProgrammerDE
6m 44s
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6m 44s
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feat(ui): render native Bedrock action-bar overlays
Release full stacks
#32:
Commit
45b0750
pushed by
AlexProgrammerDE
9m 0s
stack-v0.3.19
stack-v0.3.19
9m 0s
View workflow file
feat(ui): render native Bedrock action-bar overlays
Check patch stacks
#551:
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45b0750
pushed by
AlexProgrammerDE
8m 8s
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8m 8s
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fix(bedrock): stabilize hands, crafting and crystal beams
Release full stacks
#31:
Commit
5dc9597
pushed by
AlexProgrammerDE
7m 35s
stack-v0.3.18
stack-v0.3.18
7m 35s
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fix(bedrock): stabilize hands, crafting and crystal beams
Check patch stacks
#550:
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5dc9597
pushed by
AlexProgrammerDE
8m 30s
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8m 30s
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fix(crafting): preserve block metadata for recipe matching
Release full stacks
#30:
Commit
efe8e5a
pushed by
AlexProgrammerDE
8m 55s
stack-v0.3.17
stack-v0.3.17
8m 55s
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fix(crafting): preserve block metadata for recipe matching
Check patch stacks
#549:
Commit
efe8e5a
pushed by
AlexProgrammerDE
7m 17s
main
main
7m 17s
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fix(hud): render bundled native Bedrock titles
Release full stacks
#29:
Commit
f8a5ff5
pushed by
AlexProgrammerDE
7m 30s
stack-v0.3.16
stack-v0.3.16
7m 30s
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fix(hud): render bundled native Bedrock titles
Check patch stacks
#548:
Commit
f8a5ff5
pushed by
AlexProgrammerDE
7m 43s
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7m 43s
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fix(skins): project authored head UVs for Java consumers
Check patch stacks
#547:
Commit
8081dd1
pushed by
AlexProgrammerDE
8m 4s
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main
8m 4s
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fix(skins): normalize legacy player head textures
Check patch stacks
#546:
Commit
81d1345
pushed by
AlexProgrammerDE
5m 20s
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main
5m 20s
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fix(hud): preserve active authored title timing
Release full stacks
#28:
Commit
7beab3a
pushed by
AlexProgrammerDE
7m 9s
stack-v0.3.15
stack-v0.3.15
7m 9s
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fix(hud): preserve active authored title timing
Check patch stacks
#545:
Commit
7beab3a
pushed by
AlexProgrammerDE
6m 23s
main
main
6m 23s
View workflow file
fix(bedrock): restore authored HUD and native head lookups
Release full stacks
#27:
Commit
b4b67d6
pushed by
AlexProgrammerDE
8m 45s
stack-v0.3.14
stack-v0.3.14
8m 45s
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