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ADFA-6571 | Give Fun-and-Games-JME a collection displayName - #141
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The Extensions Manager titles a bundle's card with its first template's name, so this bundle showed as "Demo (jME)". Add a top-level "displayName": "Fun and Games" to templates.json, and document the optional key in the templates/README.md format reference: what it names, its fallback order, and why IDEs that predate ADFA-6570 ignore it. Co-Authored-By: Claude Opus 5.5 <[email protected]>
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Oct 21, 2026
Use the same displayName as the JME bundle (#141), dropping the "(libGDX)" suffix. Co-Authored-By: Claude Opus 5.5 <[email protected]>
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Why
ADFA-6571: the Extensions Manager titles a bundle's card with its first template's name, so the Fun and Games bundle shows as "Demo (jME)".
What changed
templates/Fun-and-Games-JME/templates.json: a new top-level"displayName": "Fun and Games".templates/README.md: documents the optional key in two places, the authoring step ("Writetemplates.json") and the.cgtformat reference. That covers what the key names, its fallback order (displayName, then the first template'sname, then the file name), and why IDEs that predate it ignore it. The readers table now saysCgtTemplateReaderwill readdisplayName.Compatibility
ZipTemplateReader) parsestemplates.jsonwith Gson, which ignores unknown keys, so shipped IDE versions are unaffected.addons checkandbuild-cgt.shonly read.templates[].Related
"Fun and Games", to the LibGDX bundle.templates.json, so the two PRs don't conflict.Verification
addons checkpasses.build-cgt.shbuildsfun-and-games-jme.cgt, and its roottemplates.jsoncarries"displayName": "Fun and Games".🤖 Generated with Claude Code