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PathWalkBehavior: Do not position character in editor - #3050

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manuq merged 1 commit into
mainfrom
fix-void-position
Oct 23, 2026
Merged

manuq merged 1 commit into
mainfrom
fix-void-position

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@manuq

@manuq manuq commented Oct 23, 2026 •

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If the character script is a @tool using this behavior, saving the scene in the editor would change its position.

The change in #2888 made the Void enemy a @tool, so levels where this enemy is instantiated change its position when saved. This safeguard fixes it.

If the character script is a @tool using this behavior, saving the scene in the
editor would change its position.

#2888
@manuq
manuq requested a review from a team as a code owner October 23, 2026 13:45
@manuq
manuq merged commit e9acb1a into main Oct 23, 2026
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@manuq
manuq deleted the fix-void-position branch October 23, 2026 13:46
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